![]() what are the rules on dropping weapons? People are dropping weapons to circumvent only having one 'Interaction with Object'Ī. Thus we can conclude that dropping an item and changing your grip on an item do not use up your object interaction, nor any other part of your action economy.įor further justification that this is the intent of the rules we can look at this unofficial ruling ( a tweet) from lead game designer Jeremy Crawford: This is especially notable because the list includes both opening and closing a door, yet only picking up a weapon, not dropping one. ![]() Conspicuously missing from this list is anything about simply dropping an item nor anything about changing your grip on an item. There are a number of object interactions listed here that involve picking things up, drawing things, or putting things away into specific places.
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